Product: Mobile Games
Are you in search of fun, immersive, and easy-to-play mobile games that offer quick, rewarding gameplay experiences? Look no further than SSN Game! As a casual and hyper-casual gaming studio, we are dedicated to creating games that seamlessly fit into your daily life, providing moments of relaxation and happiness anytime, anywhere. With over 1 million players worldwide, our game community keeps growing, and we want you to be part of it.
Understand the Product
SSN Games is in the business of entertainment and engagement through mobile gaming, offering a variety of casual and hyper-casual games that are easy to play and enjoyable. Our games provide a quick escape for players, allowing them to immerse themselves in fun experiences that can be enjoyed anytime, anywhere.
Our business model focuses on monetizing engagement through ads and in-app purchases. By creating engaging gameplay experiences, we build a loyal player base who can enjoy our games for free or enhance their experience with premium content, all while fostering a vibrant community of casual gamers.
Understanding Core Value Proposition
What SSN Games does: We offer a dynamic platform for casual gamers, featuring games that are easy to play yet challenging to master. Players can enjoy a variety of mobile games, compete with friends on leaderboards, and personalize their gaming experiences with in-app purchases. Our games are designed to provide stress relief, enjoyment, and seamless gaming experiences tailored for players on the go.
Understanding the Users: Detailed User Profile for SSN Games
Demographic
Engagement Patterns
User Experience and Satisfaction
Monetization and Spending Behavior
Usage Patterns
Trust and Security
Competitive Landscape
Understanding ICP
Criteria | User 1 | User 2 |
---|---|---|
Name | Tikamal | Pranav |
Education | High School Graduate | College Graduate |
Profession | Freelance | Full-time Job |
Age | 23 | 35 |
Demographics | Small Town | Metropolitan Area |
Income Level | Unspecified | 20K+ Monthly |
Interests | Casual gaming, outdoor activities, social media | Mobile gaming, entertainment apps, movies |
Values | Friends, Social Life | Personal Time, Hobbies |
Needs | Fun, Relaxation, Social Connection | Fun, Stress Relief, Leisure Time |
Pain Points | Boredom, Lack of engagement options | Stress, Limited free time, Workload |
Solution | Quick, engaging mobile games, social sharing options | Casual games that fit into busy schedules, rewarding gameplay |
Behavior | Daily, Engaged Player | Occasional Player |
Goals | Entertainment, Social Interaction | Relaxation, Enjoyment |
Understanding Market
Factors | Competitor 1 (Voodoo) | Competitor 2 (Homa Games) |
---|---|---|
What is the core problem being solved by them? | Creates addictive mobile games with simple mechanics and engaging gameplay loops | Develops engaging and visually appealing mobile games that cater to a wide range of audiences |
What are the products/features/services being offered? | Offers a diverse portfolio of casual mobile games across various genres, including hyper-casual, puzzle, and arcade games | Focuses on creating high-quality mobile games with innovative gameplay mechanics and stunning visuals |
Who are the users? | Primarily young adults and teenagers who enjoy quick and easy-to-play games | Caters to a broader audience, including both casual and core gamers |
What channels do they use? | Utilizes a combination of organic and paid advertising channels, including social media, app stores, and influencer partnerships | Leverages a mix of organic and paid advertising channels, with a strong emphasis on social media and influencer marketing |
What pricing model do they operate on? | Primarily relies on in-app advertising to generate revenue | Combines in-app advertising with in-app purchases to generate revenue |
How have they raised funding? | Has raised significant funding from various investors, including Tencent and Sequoia Capital | Has secured funding from a variety of investors, including venture capital firms and angel investors |
Brand Positioning | Positions itself as a leading publisher of addictive mobile games with a focus on user engagement and retention | Positions itself as a creator of high-quality mobile games that offer a unique and immersive gaming experience |
What is your product's Right to Win? | Focuses on creating highly addictive games with simple mechanics and engaging gameplay loops | Focuses on creating visually appealing and innovative games that stand out in a crowded market |
What can you learn from them? | Can learn from their focus on user engagement and retention through addictive gameplay mechanics | Can learn from their emphasis on creating high-quality games with innovative gameplay mechanics and stunning visuals. |
To create these user personas, I followed a structured approach to understand the target users' demographics and needs. I started by interviewing five individuals who have Played SSN Games, I gathered insights from colleagues and industry contacts who interact with similar tools. These interviews focused on understanding the users and their behavior.
Summarising ICP
ICP 1 Tikamal is a young, urban individual who is highly engaged with digital media. He spends a significant amount of time on social media and gaming platforms, seeking entertainment and social interaction.
His primary pain point is boredom and a lack of engaging content.
ICP 2 Jadu is an urban professional with a higher income. He uses digital platforms for entertainment and relaxation. However, his busy schedule limits his free time, leading to stress.
He seeks games that can be played in short bursts, Multiplayer with large audiences, and offer rewarding gameplay.
ICP3 Kundan is also an urban professional with a higher income and a busy lifestyle. Similar to Jadu, he uses digital platforms for relaxation and entertainment. His primary pain points are stress and limited free time.
He prefers casual and hyper-casual games that can be played offline and require minimal time investment.
Global gamers in 2020 = 2.7 billion
Mobile gamers (TAM) estimated = 60% of total gamers
around 70% of mobile gamers play casual games
assuming min 1% of the market share
effectively reach
References Linl:
Focus: We are focused on app installs so we will be bringing traffic on app listing.
Channel Name | Cost | Flexibility | Effort | Speed | Scale | REASON |
---|---|---|---|---|---|---|
Organic | low | low | low | low | high | Organic channels like search engine optimization (SEO), social media engagement, and content marketing focus on building brand visibility and attracting users naturally. They are cost-effective but require consistent effort and time to show results. |
Paid Ads | high | high | high | high | high | Paid advertising channels like Google Ads, social media ads, and display ads allow targeted campaigns to reach specific demographics and interests. They offer high flexibility and speed but can be expensive. |
Referral Program | low | high | high | low | low | Referral programs incentivize existing users to refer new users to your app. This can be a cost-effective way to acquire new customers and build brand loyalty. However, it may take time to gain momentum and scale. |
Affiliates | high | high | high | low | low | Affiliate marketing involves partnering with other websites or influencers to promote your app. This can effectively reach new audiences, but it requires careful selection of affiliates and managing relationships. |
Website: https://ssngames.com/
PlayStore: https://play.google.com/store/apps/dev?id=9177390780491964987
App Store: https://apps.apple.com/us/developer/ssn-computer/id1563679412?see-all=i-phonei-pad-apps
SSN Games is in the business of entertainment and engagement through mobile gaming, offering a variety of casual and hyper-casual games that are easy to play and enjoyable. Our games provide a quick escape for players, allowing them to immerse themselves in fun experiences that can be enjoyed anytime, anywhere.
Our business model focuses on monetizing engagement through ads and in-app purchases. By creating engaging gameplay experiences, we build a loyal player base who can enjoy our games for free or enhance their experience with premium content, all while fostering a vibrant community of casual gamers.
What SSN Games do
We offer a Mobile Game Catalog for casual gamers, featuring games that are easy to play yet challenging to master. Players can enjoy various mobile games, compete with friends on leaderboards, and personalize their gaming experiences with in-app purchases. Our games are designed to provide stress relief, enjoyment, and seamless gaming experiences tailored for players on the go.
Our primary focus is on platforms where most of our users are active, including YouTube, Instagram, Discord, Facebook, and Twitter. We create engaging content around our latest game launches, trending games, gaming memes, friendship memes, and musical videos. By tapping into popular trends and relatable topics, we aim to build a stronger connection with our audience, keep them engaged, and amplify our brand presence across these key channels.
Driving targeted traffic to our app listing, allowing us to reach potential users who are highly likely to install and engage.
Google ads/ meta adsapp install campaigns:
CAC: 0.2$
LTV: 1$
CAC: LTV - 5:1
Audience: casual gamers, mobile games, tap and play games
ICP
Creatives Strategy
30-second video ads showcasing the following:
We partners with publishing houses to cross-promote games, optimize user acquisition, and leverage joint marketing efforts.
In-app social features like link sharing, social media integration, and follow-to-earn incentives foster community, drive organic growth, and increase user engagement.
Who will we ask for a referral?
Veteran player who is active in leagues (social competitions) and/or is an
active player wants the in-game reward
How will they discover it?
“Invite and Earn Reward”
In the rewards section,
Why will they share?
To get in-game currency and power up.
How will they track
Users can see in friend section on leadboards.
Users
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